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1.
Sci Adv ; 8(18): eabm6081, 2022 May 06.
Artigo em Inglês | MEDLINE | ID: mdl-35507662

RESUMO

The grid-like activity pattern of cells in the mammalian entorhinal cortex provides an internal reference frame for allocentric self-localization. The same neurons maintain robust phase couplings with local field oscillations. We found that neurons of the human entorhinal cortex display consistent spatial and temporal phase locking between spikes and slow gamma band local field potentials (LFPs) during virtual navigation. The phase locking maintained an environment-specific map over time. The phase tuning of spikes to the slow gamma band LFP revealed spatially periodic phase grids with environment-dependent scaling and consistent alignment with the environment. Using a Bayesian decoding model, we could predict the avatar's position with near perfect accuracy and, to a lesser extent, that of heading direction as well. These results imply that the phase of spikes relative to spatially modulated gamma oscillations encode allocentric spatial positions. We posit that a joint spatiotemporal phase code can implement the combined neural representation of space and time in the human entorhinal cortex.

2.
Exp Brain Res ; 238(9): 1957-1962, 2020 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-32567030

RESUMO

Humans show a gravitational advantage in perception: we are more precise at judging the speed of downwards-moving than upwards-moving objects, indicating that gravitational acceleration is an internalised prior. However, it is unclear whether this gravity prior is based on purely perceptual cues or whether it can incorporate semantic knowledge. Previous research has used only objects which are known to comply with gravity, possibly confounding semantic and perceptual cues. Here we have addressed this question by asking participants to judge the speed of objects that typically move coherently with gravity (ball) or against it (rocket). Our results showed a perceptual advantage for falling stimuli, irrespective of object identity, suggesting the gravity prior is based on perceptual cues.


Assuntos
Percepção de Movimento , Semântica , Aceleração , Sinais (Psicologia) , Gravitação , Humanos
3.
Q J Exp Psychol (Hove) ; 72(9): 2342-2349, 2019 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-30852941

RESUMO

On Earth, we are continually exposed to gravity: sensory signals are constantly integrated to form an internal model of gravity. However, it is unclear whether this internal model is fixed to Earth's gravity or whether it can be applied to a new gravitational environment. Under terrestrial gravity, observers show a "gravitational bias" while judging the speed of falling versus rising objects, as they comply with the physical laws of gravity. We investigated whether this gravitational bias may be present when judging the speed of objects moving upwards or downwards in both virtual reality (VR)-simulated Earth gravity (9.81 m/s2) and Mars gravity (3.71 m/s2). Our results highlighted a gravitational bias in both Earth and Mars VR-simulated gravity: the speed of downwards movement was more precisely detected than the speed of upwards movement. Although the internal model of gravity has been built up under terrestrial gravity, it can quickly expand to novel non-terrestrial gravitational environments.


Assuntos
Gravidade Alterada , Percepção de Movimento/fisiologia , Percepção Espacial/fisiologia , Adulto , Planeta Terra , Feminino , Humanos , Masculino , Marte , Realidade Virtual , Adulto Jovem
4.
Neurosci Lett ; 694: 220-224, 2019 02 16.
Artigo em Inglês | MEDLINE | ID: mdl-30476567

RESUMO

Quick reorientation is an essential part of successful navigation. Despite growing attention to this ability, little is known about how reorientation happens in humans. To this aim, we recorded EEG from 34 participants. Participants were navigating a simple virtual reality plus-maze where at the beginning of each trial they were randomly teleported to either the North or the South alley. Results show that the teleportation event caused a quick reorientation effect over occipito-parietal areas as early as 100 ms; meaning that despite the known stochastic nature of the teleportation, participants built up expectations for their place of arrival. This result has important consequences for the optimal design of virtual reality locomotion.


Assuntos
Lobo Occipital/fisiologia , Orientação Espacial/fisiologia , Lobo Parietal/fisiologia , Navegação Espacial/fisiologia , Adulto , Eletroencefalografia , Feminino , Humanos , Masculino , Realidade Virtual , Adulto Jovem
5.
Psychophysiology ; 54(9): 1346-1358, 2017 Sep.
Artigo em Inglês | MEDLINE | ID: mdl-28480967

RESUMO

The spatial location of objects is processed in egocentric and allocentric reference frames, the early temporal dynamics of which have remained relatively unexplored. Previous experiments focused on ERP components related only to egocentric navigation. Thus, we designed a virtual reality experiment to see whether allocentric reference frame-related ERP modulations can also be registered. Participants collected reward objects at the end of the west and east alleys of a cross maze, and their ERPs to the feedback objects were measured. Participants made turn choices from either the south or the north alley randomly in each trial. In this way, we were able to discern place and response coding of object location. Behavioral results indicated a strong preference for using the allocentric reference frame and a preference for choosing the rewarded place in the next trial, suggesting that participants developed probabilistic expectations between places and rewards. We also found that the amplitude of the P1 was sensitive to the allocentric place of the reward object, independent of its value. We did not find evidence for egocentric response learning. These results show that early ERPs are sensitive to the location of objects during navigation in an allocentric reference frame.


Assuntos
Potenciais Evocados/fisiologia , Orientação Espacial/fisiologia , Aprendizagem por Probabilidade , Percepção Espacial/fisiologia , Adulto , Comportamento de Escolha/fisiologia , Feminino , Humanos , Julgamento/fisiologia , Masculino , Desempenho Psicomotor/fisiologia , Tempo de Reação/fisiologia , Adulto Jovem
6.
Proc Natl Acad Sci U S A ; 114(17): E3516-E3525, 2017 04 25.
Artigo em Inglês | MEDLINE | ID: mdl-28396399

RESUMO

The spatially periodic activity of grid cells in the entorhinal cortex (EC) of the rodent, primate, and human provides a coordinate system that, together with the hippocampus, informs an individual of its location relative to the environment and encodes the memory of that location. Among the most defining features of grid-cell activity are the 60° rotational symmetry of grids and preservation of grid scale across environments. Grid cells, however, do display a limited degree of adaptation to environments. It remains unclear if this level of environment invariance generalizes to human grid-cell analogs, where the relative contribution of visual input to the multimodal sensory input of the EC is significantly larger than in rodents. Patients diagnosed with nontractable epilepsy who were implanted with entorhinal cortical electrodes performing virtual navigation tasks to memorized locations enabled us to investigate associations between grid-like patterns and environment. Here, we report that the activity of human entorhinal cortical neurons exhibits adaptive scaling in grid period, grid orientation, and rotational symmetry in close association with changes in environment size, shape, and visual cues, suggesting scale invariance of the frequency, rather than the wavelength, of spatially periodic activity. Our results demonstrate that neurons in the human EC represent space with an enhanced flexibility relative to neurons in rodents because they are endowed with adaptive scalability and context dependency.


Assuntos
Córtex Entorrinal/fisiopatologia , Epilepsia/fisiopatologia , Neurônios , Adulto , Córtex Entorrinal/patologia , Epilepsia/patologia , Feminino , Humanos , Masculino
7.
PLoS One ; 12(1): e0169990, 2017.
Artigo em Inglês | MEDLINE | ID: mdl-28085939

RESUMO

Whether a visual stimulus seems near or far away depends partly on its vertical elevation. Contrasting theories suggest either that perception of distance could vary with elevation, because of memory of previous upwards efforts in climbing to overcome gravity, or because of fear of falling associated with the downwards direction. The vestibular system provides a fundamental signal for the downward direction of gravity, but the relation between this signal and depth perception remains unexplored. Here we report an experiment on vestibular contributions to depth perception, using Virtual Reality. We asked participants to judge the absolute distance of an object presented on a plane at different elevations during brief artificial vestibular inputs. Relative to distance estimates collected with the object at the level of horizon, participants tended to overestimate distances when the object was presented above the level of horizon and the head was tilted upward and underestimate them when the object was presented below the level of horizon. Interestingly, adding artificial vestibular inputs strengthened these distance biases, showing that online multisensory signals, and not only stored information, contribute to such distance illusions. Our results support the gravity theory of depth perception, and show that vestibular signals make an on-line contribution to the perception of effort, and thus of distance.


Assuntos
Percepção de Distância/fisiologia , Julgamento , Sistemas On-Line , Vestíbulo do Labirinto/fisiologia , Adulto , Percepção de Profundidade/fisiologia , Feminino , Gravitação , Cabeça/fisiologia , Humanos , Ilusões , Masculino , Estimulação Luminosa , Percepção Espacial/fisiologia
8.
Front Hum Neurosci ; 8: 646, 2014.
Artigo em Inglês | MEDLINE | ID: mdl-25249956

RESUMO

Spatial navigation in the mammalian brain relies on a cognitive map of the environment. Such cognitive maps enable us, for example, to take the optimal route from a given location to a known target. The formation of these maps is naturally influenced by our perception of the environment, meaning it is dependent on factors such as our viewpoint and choice of reference frame. Yet, it is unknown how these factors influence the construction of cognitive maps. Here, we evaluated how various combinations of viewpoints and reference frames affect subjects' performance when they navigated in a bounded virtual environment without landmarks. We measured both their path length and time efficiency and found that (1) ground perspective was associated with egocentric frame of reference, (2) aerial perspective was associated with allocentric frame of reference, (3) there was no appreciable performance difference between first and third person egocentric viewing positions and (4) while none of these effects were dependent on gender, males tended to perform better in general. Our study provides evidence that there are inherent associations between visual perspectives and cognitive reference frames. This result has implications about the mechanisms of path integration in the human brain and may also inspire designs of virtual reality applications. Lastly, we demonstrated the effective use of a tablet PC and spatial navigation tasks for studying spatial and cognitive aspects of human memory.

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